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the failure of the economic model of FarmVille

While fun to play when you have a small farm, as soon as u grow up it becomes tedious and boring.The Machines and the pay per fuel are a no go in a game that starts for free (how many of you actually have spent money buying fuel or cash ?But what disturbs me the most is that every one seems to grow the same high yeilding XP and Coins irregardless of an offer and demand effect that could be easily implemented in the game engine… Continue Reading →